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BRASS DEVIL: plotting post 2
● ● ● SEPTEMBER PLOTTING POST: MISSION LOG 2
The time has come to plot for how the heist to get the orb from the Lionetta Main HQ is going to go down! Before you get into planning, here is a quick recap of what has been found out so far:
• The three families were formed from the mining families 200 years ago.
• A magical stone was found in the Alonetti mine, and the mine owner's daughter (who Ti'shaaz calls Ruvia Alonetti), disappeared with it after her parents died. It has also been noted that Alonetti is an anagram for Lionetta.
• Olexa seems to be making a lot of the decisions on her own, without consulting anyone.
• The Lionetta Main HQ sits on the Miniera Ruvida, and it has a door that leads from the mine to the HQ; a key has been found that may or may not be the key to that door.
• Cheri had the gala marked as an anniversary, and is rumoured to be seeing someone.
• The fountain near the HQ is another entrance to the Miniera Ruvida, and there seems to be a secret way out of the Main HQ that at least Olexa uses.
• To get into the Lionetta Main HQ, you need an access badge, and there are security cameras inside the main entranceway. The team also now has access to blueprints of the Main HQ.
• A magical stone was found in the Alonetti mine, and the mine owner's daughter (who Ti'shaaz calls Ruvia Alonetti), disappeared with it after her parents died. It has also been noted that Alonetti is an anagram for Lionetta.
• Olexa seems to be making a lot of the decisions on her own, without consulting anyone.
• The Lionetta Main HQ sits on the Miniera Ruvida, and it has a door that leads from the mine to the HQ; a key has been found that may or may not be the key to that door.
• Cheri had the gala marked as an anniversary, and is rumoured to be seeing someone.
• The fountain near the HQ is another entrance to the Miniera Ruvida, and there seems to be a secret way out of the Main HQ that at least Olexa uses.
• To get into the Lionetta Main HQ, you need an access badge, and there are security cameras inside the main entranceway. The team also now has access to blueprints of the Main HQ.
· THE HEIST
The second log contains prepping for the heist as well as the heist itself.
Please respond HERE with an idea for how the team could get inside the Main HQ and gather a group who will be doing that. So you could have different groups for those in the mines, those who try to get in through the main entrance, those who try the outside elevator, those who might be providing tech support, those who might be causing a distraction — and so on. Then simply comment to whichever group your character would most likely participate in.
We ask that you do this by Wednesday, September 29, 6PM GMT. This way, the mods have time to include your ideas in the actual log.
The log will contain a variety of prompts to match your plans and allow for multiple ways to enter the Main HQ, as well as prompts for actually infiltrating the Main HQ and the obstacles that come with it. Some of them you already have an idea of, if you look at the search request responses carefully! But be prepared to sneak, to avoid traps (magical and mechanical) and maybe do some fighting as well.
Finally, the second log will offer a chance for two characters to get to the orb. These two will make it to where the orb is kept and will have a chance to actually be the ones to steal it. Note that this will be an NPC thread. If you would like to sign up for this, please comment HERE.
As with the first mission, the conclusion of the mission and the return to the station will come later, halfway in October. As before, that will not be a separate log, so for the latter half of the month when characters are on the station, players are encouraged to make their own logs.
· plotting form
Please use this post to plot for what you want to do in the second log.
You may use this form to post your plotting comments:
no subject
She will provide Alina & co with five invisibility amulets that allow their wearers to remain invisible for up to thirty minutes; true invisibility is a difficult magic to master, the kind that will allow you to move unseen and undetected by any technology or magic. She will also mobilise Ti'shaaz mages to disturb the magical protection barrier around the HQ that will allow for example those with teleportation powers to teleport in.
The only thing she asks for in return is to accompany Alina and Rhys herself; come infiltration time, she will enter the HQ with them in her shapeshifted form as a small lizard. She will go her own way immediately upon getting in...
(So indeed, sometimes gang leaders are gonna gang. But at least it's just her?)
no subject
this is excellent and juicy 👀👀👀 thank you modlies!
no subject
no subject