ximilian: (Default)
ximilia mods ([personal profile] ximilian) wrote in [community profile] ximiliugh2023-04-03 08:30 pm
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MISSION [ a matter of import ] + plotting post

OVERVIEWOBJECTIVEARRIVALLOCATIONSPERSONS OF INTERESTOOC NOTES


OVERVIEW

In the Zeta Alatheia galaxy, the Interstellar Federation is responsible for overseeing the safety of all its planetary systems, dealing with any threats to its many planets and their inhabitants. Recently, they have observed disturbances in the Planetary Complex of Ndiera on the Outer Edge — otherwise a system known for its ghost-matter, an unseen substance that surrounds the planets that feeds on anything that might be classified as “powers”.

These disturbances coincide with a recent breakout from the high-security prison Obsidian Deep, where a convict called Zandr has escaped through unknown means. But whether it’s all a coincidence or not… that remains to be seen.

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OBJECTIVE

Viveca has traced the orb to the Planetary Complex of Ndiera — however, the readings for the orb are confusing, and she has been unable to pinpoint its exact location to any of the three planets of Ndiera. The team must find out which planet the orb is on and recover it.

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ARRIVAL

In order to be able to cultivate background stories and have the time to establish them, the Orbers will be sent out in three batches — though all will be teleported at once, they will arrive in Ndiera at different times.

Group 1 will arrive one month prior to the next group and two months prior to the OOC start of the mission:

Shuntaro Chishiya, Unohana Retsu, Rita Farr, Newton Geizler, Kazuma Asogi, Yujin Mikotoba, the Darkling, Yzak Jule, Natasha Romanoff, Obi-Wan Kenobi, Wei Wuxian, Stephen Strange, Lúthien, Andromache, Cal Kestis, Castiel, Lan Sizhui, The Wrench, Yennefer of Vengerberg, Fox Mulder, Anthony Lockwood

Group 2 will arrive one month after Group 1, and one month before Group 3:

Finn Mertens, Takeshi Kovacs, Dimitri Alexandre Blaiddyd, Leondard McCoy, Itachi Uchiha, Gina Lestrade, Ryunosuke Naruhodo, Mal Oretsev, Harley Quinn, Tim Gutterson, Tianyou Zhao, Shang-chi, Marta Cabrera, Nie Huaisang, Sabriel, Cassian Andor, Finn, Minimus Ambus, Geralt, Dana Scully, Adrian Bennet, Daisy Johnson

Group 3 will arrive two months after Group 1, and a month after Group 2, right before the events in the log:

Jake, Iris Black, Dante, Chuuta Kokonose, Ziggy Berman, Clarke Griffin, Yuri Leclerc, Alina Starkov, Poison Ivy, Yelena Belova, Joel Miller, Felix, Garma Zabi, A2, Joric, Jim Kirk, Jyn Erso, Rey, Dean Winchester, Vash the Stampede, Cirilla Fiona Elen Riannon

To reiterate, when the first log begins:
Group 1 will have been in Ndiera for two months, Group 2 for one month, and Group 3 will have just arrived.

Regarding powers, those with powers can use them for a maximum of two (2) times before the ghost-matter will start to feed on them, meaning they will have to decide when and where to use these two times before they go powerless.

Viveca will provide those Orbers who might need it with a tonic that will alleviate any adverse effects they might experience from not using their powers.

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LOCATIONS

Naephus is the biggest planet out of the three that make up Ndiera. The entire planet consists of multiple, sprawling cities connected to each other by speederways. Large skyscrapers reach for the stars, and the Federation insignia marks many of the buildings. The surface of the planet is covered in grimy streets, and only the brave — or the poor — use the streets that have become a hub of crime and various black market activity.

Nuhiri, the second-biggest planet in the Complex, is the polar opposite of Naephus: lush forests, crystal-clear lakes and even a few high mountain ranges present an ideal environment for the wealthy locals and travelers who want to stay away from the sometimes too-crowded, too-bustling city life. The capital, Xaolea, is both modern and curiously ancient, with sleek white buildings coexisting alongside stone-paved streets and pillars.

Deumia is the main centre of mining and technology — under direct Federation control, a wide variety of minerals are harvested for refining into products through the many factories scattered across the land. There is even a Federation Science Division Branch Office situated on the planet for more direct and efficient development of new technologies without having to first transfer raw material to the more central planets within the Galaxy.

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PERSONS OF INTEREST

ZANDR
Convicted with a life sentence for high treason and murder, there are as many stories about his crimes as there are stars in the Galaxy… and he’s done nothing to curb any of these rumours. Known for his penchant to work alone, Zandr is one of the most notorious criminals the Federation has ever had the luck of catching — and the misfortune of losing.



Commander Grant L. Brennon
Current Commander of the Interstellar Federation, Brennon is a often described as immovable as the planets themselves. His strong sense of justice and abiding by the laws of the Federation, as well as his prowess in battle over the years makes him a highly respectable individual with an impenetrable reputation.



Chief of Staff Emerton G. Haughtford
A former Interstellar Ops member promoted to a higher position almost seven years ago for his excellent leadership skills and calm, measured manner of dealing with situations. Haughtford has been known to have an impeccable memory, and an eye for faces, which lends itself to feeling like more than just a number in his presence. He is someone to have in your corner whose trust is invaluable.



Chief of Security Adit B’nin
As Chief of Security, B’nin runs a tight ship. They are meticulous, deliberate and unyielding, and according to public poll within the greater galaxy, under B'nin's leadership, the people have never seen a safer time than now. They personally oversee the training of new recruits into the security division as a matter of preference.



Head of Science Department Ziahra Breezr
Laureate for the Caddel Prize for her ground-breaking research in ‘spectral particles’ otherwise known colloquially as ‘ghost-matter’, there is no one who appears to know more about the galaxy’s atmosphere than Breezr. Dedicated to her studies and to getting results, Breezr is not one to easily forgive mistakes as much of her job relies on perfect results.


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OOC NOTES

This mission will span the months of April and May.

The team’s main objective is to find the orb and retrieve it. To do that, they have to find out which planet it is on, whether it is being used, and if it is, somehow get the current owner to hand it over to them.

As always characters are encouraged to share their findings and information through the network, and a mod-provided voting post will be posted later on in the month to prepare for Log #2.

The personal goals have been assigned, and can be found here. If you have any questions about your goal, please ask us here! In the same comment, there are instructions for what to do if you are unhappy with the task your character has received.

Please use this post to plot for the mission and make your own plotting comments. You can use the form below as a guideline:

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▶ NAV

recklessenough: (Default)

[personal profile] recklessenough 2023-04-04 07:01 pm (UTC)(link)
This would be wonderful!!

Lockwood has the street smarts and the soft skills to weasel his way into places, but his canon is stuck with early 80s level technology, so any actual hacking/technological skills would be way out of his wheelhouse and he'll need all the help he can get.

wrenchedup: (Default)

[personal profile] wrenchedup 2023-04-04 07:22 pm (UTC)(link)
Wrench 1000% has you covered on the tech side, my friend. It's advanced so, give him a little bit to get his feet wet first. After that, we're in business baybeee. :>
recklessenough: (pic#16336866)

[personal profile] recklessenough 2023-04-04 07:26 pm (UTC)(link)
This is sounding very promising!
wrenchedup: (Default)

[personal profile] wrenchedup 2023-04-09 05:22 pm (UTC)(link)
Alright, now that the log is out I'd love to bounce some ideas off of you.

Since Wrench is very tech savvy and he prefers being a right-hand man than a lead for the most part, he'd be happy to help ya boy gather information and navigate things with hacking surveillance, bug planting, etc. And get him outta hard situations if they come. He's tag teaming with Yelena on this, too.

So I figure his cover can be a sort of low-profile criminal that has a quiet reputation for illegal surveillance, hacking, and so forth. Whatcha thinkin'?

recklessenough: (Default)

[personal profile] recklessenough 2023-04-09 05:34 pm (UTC)(link)
This works perfectly with the way things are setting up for Lockwood. He'll need tech support in a number of areas, for example (but not limited too):

  • When he takes a commission from a dealer, he'd need help locating the item and getting plans/getting through security systems/etc for grabbing said items.
  • When he steps up his game and starts going after Federation goodies, he'll need even more info for getting in and out of facilities, as well as support with security systems, any computer systems he has to get through, etc.
  • Might even utilize bug planting skills to help track the movements of people who have hold of items that Lockwood plans to 'redistribute' to other hands.


  • Any of those things sound interesting to Wrench?

    wrenchedup: (Default)

    [personal profile] wrenchedup 2023-04-09 05:45 pm (UTC)(link)
    He's happy to help out with any of these things and/or supply some gear. However, going after Federation goodies is what he's particularly keen to invest in. He's very interested in finding and airing any dirty laundry the Federation might have and uncovering who Zandr is and why he was charged for Treason, etc.
    recklessenough: (Default)

    [personal profile] recklessenough 2023-04-09 05:52 pm (UTC)(link)
    It appears Lockwood has stirred up some hornets in that regard.

    If you'd like we can assume Wrench has been helping him on the lead up and then thread out Lockwood reporting back on whatever unfolds in his search request?

    Assuming Lockwood isn't dead
    Edited 2023-04-09 17:52 (UTC)
    wrenchedup: (Default)

    [personal profile] wrenchedup 2023-04-09 05:57 pm (UTC)(link)
    ooh, love a good shake up. two three thoughts:

    1. happy to thread out information relay and whatever the hell they want to do about whatever information was found and have you assume Wrench in the lead up to getting there in whatever way makes the most sense for you.

    2. If death seems like it might happen, happy to have Wrench come in swinging in an attempt to have Lockwood, yanno, survive.

    3. Possibly both, depending on how things unfold?