Entry tags:
THE BIG ONE: VOTING POST
● ● ● THE BIG ONE: IC VOTING POST
Hello orbers!
The time has come to determine how this missions's conclusion will play out. This time around, the orb has been located and revealed to be without an ongoing contract, but the dilemma surrounding the Hivawei and the oncoming asteroid remains. Note that this is an IC vote — so whatever you vote for has to be what your character would ICly want to do.
Before we get into the vote, here is all the information that has been shared:
• An asteroid is expected to make impact with the planet in ten days upon the crew's arrival.
• The consequences of the orb still being there when the impact happens could be even more catastrophic than the destruction of one planet.
• The crew have the wizard Remi's notes on opening paths between worlds.
• Remi and Aureliah have arrived on the sixth day and will provide aid.
• The orb likely has no current contract.
• The leaders of the other settlements, along with the Sage, Chief Yerek and Blecein are aware of the situation, but have not made yet the information public, pending on a more solid plan.
• The Hivawei generally believe in the cycle of life and death, and that death is not the end.
• Nevertheless, there is in them a strong willingness to keep trying and not give up.
• The Hivawei turn to their "Mother of Light" when they are in distress. It is based on the lamawei plant, known to be old and enduring.
• On the evening of day 6, with confirmation from Remi the team begin to turn their hopes and ideas into concrete tasks.
• The consequences of the orb still being there when the impact happens could be even more catastrophic than the destruction of one planet.
• The crew have the wizard Remi's notes on opening paths between worlds.
• Remi and Aureliah have arrived on the sixth day and will provide aid.
• The orb likely has no current contract.
• The leaders of the other settlements, along with the Sage, Chief Yerek and Blecein are aware of the situation, but have not made yet the information public, pending on a more solid plan.
• The Hivawei generally believe in the cycle of life and death, and that death is not the end.
• Nevertheless, there is in them a strong willingness to keep trying and not give up.
• The Hivawei turn to their "Mother of Light" when they are in distress. It is based on the lamawei plant, known to be old and enduring.
• On the evening of day 6, with confirmation from Remi the team begin to turn their hopes and ideas into concrete tasks.
The team needs to vote on the two things, and each character gets one vote to either suggest a solution or +1 one suggestion of their choice.
For the vote, this is what your character has to choose:
1 How will the crew remain to help any Hivawei who wish to evacuate before the asteroid hits
2 How will this be coordinated with the retrieval of the orb
Please write your suggestions as comments under the right heading, or +1 other characters' suggestions by responding to their comment. The more detail you can offer, the better.
If your character would ICly add something to their suggestion (offer magic, stealth for the tower, protection over someone or something, etc.) please detail this in your comment as well as it will help colour the conclusion.
The vote is open until March 25, 6PM GMT, after which the mods will count the votes and write the conclusion based on your characters' actions. You only have one vote per question, but if you end up wanting to vote for something else or edit your vote, you can do so until the voting closes.
Note that the vote doesn’t mean that only one option will be chosen — depending on how it goes, the conclusion may feature elements from the highest-voted options. The mods may also ask follow-up questions for some courses of action.
And finally, the conclusion will go up on March 28, when characters will return to the station.
Happy voting!
QUESTIONS.
setting/world q!
Roughly how many Hivawei are in each settlement? Just so we're playing the numbers game as much as possible!!
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...setting questions 2/3
will the earpieces actually work to communicate between planets if the scout group team fucks off to another world
q3: will the orb still teleport everyone safely to xim if they're offworld when it's touched
help
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However, the orb will still transport everyone back no matter where they are — there's no escaping the bargain, not even to other worlds or universes.
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alternately if this is better for the organisation of the post, is it ok to offer it around oocly off-post to see if there's anybody else who might want to work it into their +1?
thank you!
(edit: other players have helpfully answered this for me so I've gone tentatively ahead with sharing the idea on the post but leaving this here in case you need me to roll it back or hand it to somebody else to pitch!)
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1) Evacuation procedures
Others can then comment around and +1 the suggestions their character would agree with.
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Following their talk with Yerek on day three, McCoy will have taken the liberty of doing some intense analyses of both Hivawei physiology and the planet itself, working up a dataset of the necessary requirements they will need of any planet they're moved to. This'll go with anyone on the scout team, to streamline their efforts.
He also has the necessary tools to eliminate guesswork and determine safety, quality, etc wherever they go, but as he noted to Itachi, they're pretty specialized. If copies can be made of them, McCoy will give a crash course to the scout team! But he's gonna consider it his responsibility if anything goes awry with them so he's coming along.
He's also suggested they look at planets in the system first, as Viveca had mentioned.
Tl;dr:
1. Disseminate his (and other orbers') findings among Scout Team
2. Go forth and survey potential sites for resettlement
3. Confer with Yerek and any leadership
4. Evac the Hivawei who wish to go
5. Gtfo out of Dodge
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Not looking to have him do anything important or shine in any way just know the clone is along as a lurker and emergency communication button (since if it gets damaged, it will dissipate and all its memories/chakra will return to Itachi just in case anything is interfering with the communicators/etc)
The clone will look/act exactly like the real Itachi but won't have an earpiece of its own. It can use all his skills/abilities tho so if they stumble into any danger he will be ready to defend folx, and would be able to buy time for the team to escape without risking an actual life. (Seriously, leave him and run! It's not sacrifice if it's a clone!)
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+1
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+1 Space Marine Scout for data recording and coordinating scout teams
He will also plan with the others and help coordinate multiple teams of scouts going through the portal so that they rotate who goes through to keep everyone fresh so the efforts are quick and efficient since they do not need to waste too much time scouting through useless places. And working with McCoy on this, he can teach the various scouts how to use a combination of common sense and technology to quickly assess whether it's worth actually gathering more data on a world or just skipping it for the next. If they find something useful then linger there longer and let the science types examine the data more thoroughly to assess whether it's viable or not.
+1, ft a suggestion for an initial local evac.
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+1 (here to help with force things!)
+1 baseline human for advance team scouting
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+1 to both this and to itachi's detailed plans as well tbh
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+1
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Gyeongje viablity + Gyeongje council meet-up?!
They will also recommend bringing any leaders from Hivawei who would like to talk about it, too, since it's important to have leaders meeting for possible refugee talk...!
(this is all IF Gyeongje is the final choice, of course! tentative to completely be disregarded if necessary!)
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Re: +1
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Helping transport evacuees!
+1 dog bus dragon train jake
organization of Ciraiwei evacuation efforts!
Some of this is cobbled together from conversations in Strange's post and please don't assume that Itachi will be spearheading this! He's fine being part of any initial discussions and would make suggestions and assist where/when necessary but I am 100 percent happy for another character to be ICly 'in charge' of the situation and calling the shots, especially as he's going to wind up being focused on assisting the portal team. Collaboration is the name of the game, etc etc. This is more me OOCly laying down a few l'il ideas to percolate.
☀ Get a detailed-as-possible roster of each settlement/village to ensure no one is left behind or forgotten (someone please get/find/help the l'il adventurer shroom! ... maybe he wants to be part of the scouting party?) When possible, delegate to the locals who know their people best and show leadership skills/talents — this is a group effort, the Orbers are facilitating it but the l'il shrooms are still in charge! Getting them to assist with the evacuation efforts will also give them a greater sense of agency.
☀ Transport everyone in groups to the central Portal Location if possible (Catbus?? Ciri doing portals maybe?)
☀ Ensure that that families are kept together as much as possible to quell panic, and special care is given to accommodate the very old and very young, and any Hivawei with mobility restrictions.
☀ People are generally advised to bring what they can carry, but special consideration can be given to any important cultural artefacts/relics/etc that will help them to adjust to the cultural displacement of being in a new home. Certain people — such as the cultivators — also have a means by which to stuff items in scrolls/pouches for ease of transport (awh yeah bags of holding!) and I think... Yelena has magic cargo pants that can do the same thing??? (And anyone else obvs those are just the ones I know off the top of my head!!) Obviously a priority would be given to essential items/foodstuffs/etc but if possible bring the culture things along...
bonus: we're doing a lamawei heist. Let them keep their l'il symbol of hope!! Kovacs will be manhandling a flower to this effect. #teamflorb.
☀ Careful check of the rosters to doublecheck no one has been left behind or forgotten unless they chose to be so. Before teleportation to a viable world, a final sweep of the areas to be done by anyone able (Maybe the Jedi can search via life form bingo?) just to make sure.
IF I MISSED ANY IMPORTANT STEPS pls chime in. Any of the above options are also open to being spearheaded by anyone, so if your character has a specialty and wants to jump on the options feel free to slide them in, riff on any of the above, toss it out on its ear, etc etc.
now in the right place i'm sorry i'm so tired
+1 for flora help
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+1 with ship transport
+1 (+1)
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+1 with magic pants
wait i thought of one more thing
+1
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+1 fungus wrangling, +.5 on flora/fauna
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+1 and packing help
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+1 feat. Communications & Organization Leader Rita Farr
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+1 BIG RITA BIG RITA
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+1 supplies and plant gatherer
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Thinking of the children
+1 dog for your cat
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for those staying behind + for those departing
For Those Staying Behind
For Those Staying Departing
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pretend i didn't write 'for those staying departing'
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debbie downer arrives
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TEAM PORTALS
Here's the NPC thread w/Remi" with more details.
If there's a distance between portals, Sabriel will Mark the path with light spells, to make the Hivawei's journey easier, as well as trying to help fend off any threats that emerge.
Everyone will be working with Remi, using a bit of his magic to start the process but powering the portals with their own energy. Sabriel has a few items from Gyeonje (A dagger, some jewelry, a silk scarf.) if people need a physical object to act as a focus for their destination.
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(sad portal foiling noises)
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Scouting Teams
Those involved with going through the various portals to scout out potential planets for evacuating the Hivawei as a replacement homeworld will be splitting into two teams: one lead by Felix including McCoy for science/ecology duty, Finn for Jedi shenanigans, and Gutterson as additional protection, scout, and possible communication relay; and one lead by Andy including Newt for science/ecology duty, Yujin as assistant s/e duty, and Cal for Jedi shenanigans, additional protection, scout, and possible communication relay. (Don't ask why I gave Cal so many jobs no one knows they just all seem viable to him!) Each team will be accompanied by a clone from Itachi for extra protection and communication assistance. Also, Strange will go through the portals if that's required for creating the next portal in line. Other magic users may follow as needed (once it's deemed safe/that they are moving on), including Remi who the two teams will closely guard as such.
The general idea is that the teams will rotate who goes to the next planet as the portals are chained into existence in order to keep everyone fresh and rested, and also keep things moving quickly and efficiently via prep between jobs. When a team is on break they can rest, resupply, further examine any data as needed, and get ready for the next portal while the other team does the scouting on the current world. Additionally, in order to make certain the planet is safe the team leaders will travel first through the portal, alone, to assess the safety of going through that world. Felix will have his armor for protection and skills if attacked; Andy is an immortal that can't die and is two hundred percent badass at everything. Once they assess that the rest of the team can follow they'll signal for them to join in and begin the real assessment to determine if the planet is a viable new home for the Hivawei or not. The teams will be keeping to McCoy's and Newt's expertise on whether the environment and ecology will be a match for the Hivawei with the rest of the team simply helping to gather the data needed and keep an eye out for danger.
Additionally, we would like to include Keremo in the scouting and assessing process! That way one of their own can be there to give insight and help determine if the world would be a viable option for the people of Ciraiwei. Clarke will go out to find him and bring him on board with the process if he's ready and willing. (COME TRAVEL TO OTHER WORLDS, LITTLE DUDE. DREAMS REALLY DO COME TRUE.)
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2) Orb retrieval coordination
Others can then comment around and +1 the suggestions their character would agree with.
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First is that they just instruct whoever's on orb duty to wait as long as possible, and then touch the orb when it's clear that the planet's destruction is imminent. Possibly set up a relay of people through the portals to come back to Hivawa to let the florb group know, if they've got the manpower to spare?
Second one is that Sabriel has been learning how to teleport inanimate objects short distances. She'll try to teleport the orb from its flower to a container, and then have the whole crew join the evacuation, touching the orb once they've gotten the Hivawei to a safe final destination.
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The less communication they have to do in the moment, the better.
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Re: +1
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Re: +1
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+1/bits of sabriel's plan.
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