ximilian: (Default)
ximilia mods ([personal profile] ximilian) wrote in [community profile] ximiliugh2023-02-15 12:41 pm
Entry tags:

SPRING TDM.

T D M . 0 8

GET IT IN WRITINGYOUR NEW NORMALCHANGE OF FACEFYI

// PART I. get it in writing  

… What are you willing to do to erase your regret from existence?

The words ring in your ears as in the darkness of your dream, a teal glow pulses, slowly enveloping you. It is not a feeling of comfort that surrounds you, though — as a distorted voice whispers in your ear, you feel it: cold dread, and a sudden certainty that everything is about to be irrevocably changed.

It is to this daunting realization that you wake, and as your heart slows into something resembling a normal tempo, you notice something you should have noticed immediately: you are not in your bed.


1.0   White walls, clinical yet clean, sparsely-furnished rooms. You may wake in one of three rooms: a room with only one bed, a room with two beds, or a room with four beds. Those waking up in rooms with more than one bed notice that they are very much not alone. Perhaps the other occupants of the room are still sleeping, dreaming the same dream as you just did, or a regular one after returning to the station just a few days ago … or perhaps you wake to the other person in the room watching you.

What you do is entirely up to you: yell in surprise when you wake to someone staring at you? Or maybe you’ll try to sneak away before anyone notices you...


2.0   Those with life-threatening injuries find themselves awakening in the infirmary, in a regular hospital bed. Most of their injuries have been treated, and any lingering illnesses or conditions will have designated medicine bottles on the table next to the bed.

White curtains surround the bed on both sides, giving an illusion of privacy. But is that a rustling sound you hear? Some footsteps? Perhaps you’re not the only one in need of some medical attention... or you've attracted the attention of those with experience in medical aid, and they rush to your bedside, surprised about this sudden new patient.

It is not just for your injuries that you may want some company, but also for leaving the infirmary — you can’t stay there forever, after all, and will have to make your way through the hallways of the station to the living quarters, and claim a room and a bed there.


Once you’re up, you may notice there’s something in your ear: an earpiece that, when you become aware of it, quickly runs you through the instructions for how to use the network, a recorded message by a female voice that explains exactly why you’re here… and leaves you with a map of the station.

TOP


// PART II. your new normal  


So what else is there to do but to explore? Best get to know what is now your new home.


3.0   When trying to decide where yo go, you may find your way to the armory, where you can try to work the machine there to make yourself a weapon — perhaps to replace one that didn’t come with you to the station… or maybe you want to be prepared for the future. The recently-returned team members will surely recommend having a functional weapon with you.


4.0   After you’ve exhausted yourself training, it’s time to grab a bite. For that, you should head to the kitchen, which is equipped with all the basic appliances you might need, and ingredients for most regular dishes.


5.0   A welcome reprieve to the cold, dark space that surrounds the characters can be found in the sunlight room. A skillful illusion surrounds anyone who steps inside the room: you can hear the trilling of birds, feel a light breeze caress your skin as you walk through a grass field. It seems that the illusion reflects the season — the leaves have fallen, a layer of white covers the ground, and the air is crisp and clean. If you follow the path, it leads to where a bridge rises over a brook that has now iced over — but maybe don't try your luck walking on it, as the ice may crack underneath your feet and you'll find yourself plunging into the freezing water.

With an illusion so authentic it may leave you longing for some hot chocolate, it is easy to forget you are in space at all. Perhaps that gives you comfort, or just makes you miss the real nature all the more.


6.0   If you’d rather choose tinkering over nature, the lab is guaranteed to provide you with some entertainment. Glass vials and jars of chemicals sit on shelves in a surprisingly beautiful display of colour on one side of the room, while the other side of the room contains stacks of boxes containing assorted equipment: cords, bolts, panels, buttons, gears, gadgets, gizmos, and thingamabobs. The downside is that the parts available seem to have no apparent method to their sorting. So get digging, and you may just find exactly what you need to make what you’ve always wanted to make!


7.0   As you wander back towards the common areas, you may notice a room off to the side. The room takes up a chunk of the common area, and on its unassuming door is a little plaque that reads, 'The Ximusic room'. Should you enter, you will find a sound-proofed practice room that contains — yes, you guessed it, band equipment that even the most musically inclined should be satisfied with. So pick up an instrument, saunter up to the microphone to belt out your favourite tunes, or take a seat at the side of the room and enjoy others' playing.


8.0   If it’s items you’re lacking, though, some time after your arrival, the earpiece alerts you to a new message.

// VIVECA
Hello, everyone. I hope you've had time to rest, and those new here have got used to being here. Those who’ve been here for longer know the deal, but to the new arrivals: we've got a drop of new supplies. I hope all of you find useful things among them. Anything specifically requested will come with a name tag. We're working on locating the next orb, but in the meantime... I hope those who have just returned get some rest, and those who have just arrived read up on what is expected of you during missions.

As you make your way to the platform, you'll see there is nothing amiss in the neat piles of items on it. There’s clothes, shoes, dishware, skincare, books… even a couple of CDs, and a few cute stuffed animals. So sort through what there is and grab what you want, before someone else does!

TOP


// PART III. change of face  


(CW: POTENTIAL BODY MODIFICATION)

Whether you’re a quick study and you’ve become settled into life on the station, or you want to get the full lay of the land (in a manner of speaking) first, if you decide to explore the hall past the control room, you’ll eventually come across the simulation room.

Step past the threshold and the doors will slide shut with a quiet woosh. Nothing suspicious; nothing to worry about. But before you can really get a sense of your environment (a grey, large-ish empty room, no furniture, no discernable objects to provide markers), the room goes dark, and then … there’s really no other way to describe it: the room transforms.

You find yourself in a club. The music is upbeat, loud, but not too loud. Down a short flight of steps flanking the bar and seating is the open floor with more tables and booths bathed in a warm, dim glow of light, and at the very end of the room is a stage with its bright spotlight showcasing its performers — though, at the moment, the stage is empty.


9.0   When you take a step forward, you’ll feel a presence gently push at your chest or your shoulder — a tall and jovial man resembling a well-dressed bartender from the top up (the rest of him appears to move along wheels) approaches with a tall flute glass in hand. Its contents are sparkly and blue.

“Hello, there. Care for a drink? I’m afraid you won’t be allowed to continue until you do, and I assure you this is entirely safe. All effects you might experience remain only so long as you participate in this simulation.

Will you proceed? Please respond ‘Yes’ or ‘No’.”

There’s something a little strange about his voice, a cadence that doesn’t sound quite natural even when the simulation is so realistic otherwise. Once you’ve given your consent, the bartender continues.

“One thing you should know: there is an orb within this club. This drink will aid in your ultimate retrieval of the orb. To better blend in with our patrons, you may experience temporary changes within your body. Good luck.”


10.0   It seems the bartender wasn’t lying. Once you’ve allowed the drink (tasty, sweet-but-not-too-sweet, effervescent, with light notes of your fondest childhood memory) to settle in your stomach you might experience a myriad of effects on your body, ranging from a change in skin colour (pink? green? blue with spots?), an additional limb or two (or three), a tail or wings, or cybernetic parts such as lie-detecting eyes or a tongue that can uncover truths and lies in others. If you happen to find another Orber within the room and both of you have consumed the offered drink, you might find yourself experiencing a full bodyswap.

None of the changes are painful; if anything, they might not even be noticeable until you look into a mirror, look down at your limb-in-question, or your companion points it out.


11.0   The moment you approach the stage, a performer will appear as if out of thin air and begin to sing, her voice strong and smoky and melodic. Her enthralling performance could put you into a trance, but you have an orb to find and a personal task to accomplish, so it’s time to put your best foot forward and do a little investigating.

Talking to some of the patrons might prove fruitful as some of them are convinced that the stage has never sounded or looked so good, like there’s something giving performers that extra oomph that no one can explain. It might be wise to wait until that last performance before you sneak up there — or maybe you want to do a little snooping around now, you know, while everyone’s distracted. Strategize with your fellow Orbers and uncover the location of this hidden orb.

N O T E:   The effects of the drink and the level of changes your character experiences is entirely up to you. Patrons of this fine club won’t bat an eye if you look a little like them.

Additionally, there are three personal tasks provided to each character as they enter the simulation. In-game, each character will be given one task. For the purposes of the test drive, we’re leaving it to players to pick a task for their character and run with it.


A   Say the opposite of what you mean during the simulation.

B   Create a scene with an unsuspecting teammate.

C   Get up on stage and put on a performance during the simulation.

TOP


F Y I

TDM threads can be considered game canon so long as all parties involved agree to it.
TDM threads can be used as samples for apps. In fact, we encourage it!
Reserves open February 19!
Apps open February 24.
For any questions regarding TDM, please direct them here. For questions about the game, please refer to the FAQ.

TOP


FOR SOME FUN:
Have a clue about the upcoming mission—


NAV

youre_nicked: (pic#16263954)

3.0

[personal profile] youre_nicked 2023-02-19 03:01 am (UTC)(link)
[ Gina is not familiar with this machine, and she is going to be absolutely no help whatsoever. She is nosy, though, and wanders over to peer over Garma's shoulder. ]

Er... Not as such, nah. Couldn't tell you the first thing about it, actually. It--Cor, 'old on, is that a gun??

[ It doesn't look much like any gun she's seen before, but it clearly is one. No thanks!! She backs up a couple of steps. ]
gawstruck: (15 serious / doubt)

[personal profile] gawstruck 2023-02-19 07:32 pm (UTC)(link)
[ Garma is used to being recognized on sight as a person of high rank, so he finds himself startled by the way Gina casually gets in his space to examine what he's doing. People don't usually dare to treat him so casually and he'd remark on it but--- ah, there she goes, now she's looking frightened.

... which doesn't make this encounter any less baffling. Garma turns to face her, leaving the gun on the pedestal behind him rather than picking it up, and frowns. ]


Naturally. A gun of questionable quality, but a gun nevertheless. We're in the armory - what else were you expecting?
youre_nicked: (pic#16263953)

[personal profile] youre_nicked 2023-02-20 01:49 am (UTC)(link)
[ His tone makes her extremely reluctant to admit that from peering at the room's name she'd been assuming it had something to do with the kind of arms that connect to your shoulders.

She folds her own arms. ]


I dunno, I guess maybe I was 'spectin' people wouldn't be leavin' 'em lyin' around willy-nilly!
gawstruck: (04 serious)

[personal profile] gawstruck 2023-02-20 10:29 pm (UTC)(link)
[ That is... admittedly a fair point. Even an armory usually should be guarded and the distribution of armament would be overseen by an officer who is responsible. ]

Actually, I did not simply find it unattended. It was build by this machine to meet my specifications.

[ He gestures towards the machine vaguely, then brings his hand to his chin, thinking. ]

... but that really only goes to prove your point, the unsupervised mass distribution of weapons of all kind really is unsafe.
youre_nicked: (pic#16263953)

[personal profile] youre_nicked 2023-02-21 04:30 am (UTC)(link)
Exac'ly! You're tellin' me anyone can just, wot, press a button an' get a gun? Seems like a bad idea to me.

[ She says this very authoritatively, as she feels her status as an OFFICER OF THE LAW (pending) warrants. ]

'Ow do they know everyone who wants one is on the up an' up, eh?
gawstruck: (02 serious)

[personal profile] gawstruck 2023-02-22 11:43 pm (UTC)(link)
[ Garma's rich jerk instincts are kicking in as her unpolished tone makes him want to argue with her just on principle... He feels so lost in this foreign spaceship that feeling superior to somebody would be pretty nice.

On the other hand, she's right and he's wondered a lot of the same things. ]


I am under the impression that everyone here was specifically selected for this mission. They must have studied us rather thoroughly if they are so confident that it won't come to carnage among the crew.
youre_nicked: (pic#16263956)

[personal profile] youre_nicked 2023-02-23 04:44 am (UTC)(link)
[ She puts a hand on her hip and huffs. It's a good point, but... ]

I dunno if I trust 'em just like that, yer know? Pretty weird thing to do in the first place, innit, puttin' a bunch of us from who-knows-where in out of space to run errands for 'em. Who knows what they think counts for ersponserble.
gawstruck: (09 serious)

[personal profile] gawstruck 2023-02-24 12:16 am (UTC)(link)
[ And that's another score for Gina. Frustrated, more with the situation itself than the conversation now, Garma shrugs and crosses his arms. ]

Yes, caution is reasonable. The places we all hail from seem to be drastically different - it's possible morality is also not uniform.

[ That thought makes him finally grab the gun and put it into his belt. ]

Which means making sure we're well-defended is a reasonable precaution to take.
youre_nicked: (pic#16263956)

[personal profile] youre_nicked 2023-02-25 09:56 pm (UTC)(link)
[ Gina eyes him with a wary sort of pout as he tucks the gun into his belt. ]

Yeah, I s'pose that makes sense...

[ She jerks her chin in a nod at the gun at his waist. ] You know 'ow to use one o' those, then?
gawstruck: (13 smile / smug)

[personal profile] gawstruck 2023-02-26 06:47 pm (UTC)(link)
Naturally.

[ In the sense that he wouldn't be handling it if he didn't, rather than in the sense of it being an obligatory skill - though it's rare for him to meet people who can't shoot. ]

I'm a soldier by trade, I am trained in firearms.
youre_nicked: (pic#16264026)

[personal profile] youre_nicked 2023-02-27 03:56 am (UTC)(link)
[ She looks him up and down critically... ]

Yeah, well... Don't leave it anywhere silly, awright.
gawstruck: (15 serious / doubt)

[personal profile] gawstruck 2023-02-27 11:14 pm (UTC)(link)
[ There is absolutely nothing more humiliating than being sized up by a teen girl and not passing the test. Even Garma can feel this shame. ]

What's that look for? I am even in uniform.

[ Can't a soldier also be a prettyboy? Sheesh. ]
youre_nicked: (pic#16263956)

[personal profile] youre_nicked 2023-02-28 01:23 am (UTC)(link)
[ She frowns up at him, remaining, alas, unimpressed. ]

'Ow'm I supposed to know it's a uniform, eh? I ain't seen nobody else wearing it. For all I know you just dress like that fer fun.
Edited 2023-02-28 01:24 (UTC)
gawstruck: (63 serious / doubt)

[personal profile] gawstruck 2023-03-02 10:30 pm (UTC)(link)
[ On the one hand, yes, he can't expect people here to recognize the uniform of the Zeon forces. On the other hand... ]

It is quite obviously a uniform, so the least you could do is act less surprised about my profession.
youre_nicked: (pic#16288136)

[personal profile] youre_nicked 2023-03-03 04:49 am (UTC)(link)
[ Gina shakes her head and scoffs. ]

I can name more than one bloke who'd 'ave to be soldiers too if it's so obvious that's a uniform. An' they're just lawyers.
gawstruck: (62 serious / doubt)

[personal profile] gawstruck 2023-03-04 09:56 pm (UTC)(link)
[ Well, that is difficult to argue with when he doesn't know what the clothes referenced look like. Unfortunate. ]

You know some odd lawyers.
youre_nicked: (pic#16263955)

[personal profile] youre_nicked 2023-03-05 01:08 am (UTC)(link)
[ She rubs her nose. ]

Yeah, you can say that again. Don't think I've ever met one who wasn't a bit, y'know, marbles an' conkers.