ximilian: (Default)
ximilia mods ([personal profile] ximilian) wrote in [community profile] ximiliugh2023-02-15 12:41 pm
Entry tags:

SPRING TDM.

T D M . 0 8

GET IT IN WRITINGYOUR NEW NORMALCHANGE OF FACEFYI

// PART I. get it in writing  

… What are you willing to do to erase your regret from existence?

The words ring in your ears as in the darkness of your dream, a teal glow pulses, slowly enveloping you. It is not a feeling of comfort that surrounds you, though — as a distorted voice whispers in your ear, you feel it: cold dread, and a sudden certainty that everything is about to be irrevocably changed.

It is to this daunting realization that you wake, and as your heart slows into something resembling a normal tempo, you notice something you should have noticed immediately: you are not in your bed.


1.0   White walls, clinical yet clean, sparsely-furnished rooms. You may wake in one of three rooms: a room with only one bed, a room with two beds, or a room with four beds. Those waking up in rooms with more than one bed notice that they are very much not alone. Perhaps the other occupants of the room are still sleeping, dreaming the same dream as you just did, or a regular one after returning to the station just a few days ago … or perhaps you wake to the other person in the room watching you.

What you do is entirely up to you: yell in surprise when you wake to someone staring at you? Or maybe you’ll try to sneak away before anyone notices you...


2.0   Those with life-threatening injuries find themselves awakening in the infirmary, in a regular hospital bed. Most of their injuries have been treated, and any lingering illnesses or conditions will have designated medicine bottles on the table next to the bed.

White curtains surround the bed on both sides, giving an illusion of privacy. But is that a rustling sound you hear? Some footsteps? Perhaps you’re not the only one in need of some medical attention... or you've attracted the attention of those with experience in medical aid, and they rush to your bedside, surprised about this sudden new patient.

It is not just for your injuries that you may want some company, but also for leaving the infirmary — you can’t stay there forever, after all, and will have to make your way through the hallways of the station to the living quarters, and claim a room and a bed there.


Once you’re up, you may notice there’s something in your ear: an earpiece that, when you become aware of it, quickly runs you through the instructions for how to use the network, a recorded message by a female voice that explains exactly why you’re here… and leaves you with a map of the station.

TOP


// PART II. your new normal  


So what else is there to do but to explore? Best get to know what is now your new home.


3.0   When trying to decide where yo go, you may find your way to the armory, where you can try to work the machine there to make yourself a weapon — perhaps to replace one that didn’t come with you to the station… or maybe you want to be prepared for the future. The recently-returned team members will surely recommend having a functional weapon with you.


4.0   After you’ve exhausted yourself training, it’s time to grab a bite. For that, you should head to the kitchen, which is equipped with all the basic appliances you might need, and ingredients for most regular dishes.


5.0   A welcome reprieve to the cold, dark space that surrounds the characters can be found in the sunlight room. A skillful illusion surrounds anyone who steps inside the room: you can hear the trilling of birds, feel a light breeze caress your skin as you walk through a grass field. It seems that the illusion reflects the season — the leaves have fallen, a layer of white covers the ground, and the air is crisp and clean. If you follow the path, it leads to where a bridge rises over a brook that has now iced over — but maybe don't try your luck walking on it, as the ice may crack underneath your feet and you'll find yourself plunging into the freezing water.

With an illusion so authentic it may leave you longing for some hot chocolate, it is easy to forget you are in space at all. Perhaps that gives you comfort, or just makes you miss the real nature all the more.


6.0   If you’d rather choose tinkering over nature, the lab is guaranteed to provide you with some entertainment. Glass vials and jars of chemicals sit on shelves in a surprisingly beautiful display of colour on one side of the room, while the other side of the room contains stacks of boxes containing assorted equipment: cords, bolts, panels, buttons, gears, gadgets, gizmos, and thingamabobs. The downside is that the parts available seem to have no apparent method to their sorting. So get digging, and you may just find exactly what you need to make what you’ve always wanted to make!


7.0   As you wander back towards the common areas, you may notice a room off to the side. The room takes up a chunk of the common area, and on its unassuming door is a little plaque that reads, 'The Ximusic room'. Should you enter, you will find a sound-proofed practice room that contains — yes, you guessed it, band equipment that even the most musically inclined should be satisfied with. So pick up an instrument, saunter up to the microphone to belt out your favourite tunes, or take a seat at the side of the room and enjoy others' playing.


8.0   If it’s items you’re lacking, though, some time after your arrival, the earpiece alerts you to a new message.

// VIVECA
Hello, everyone. I hope you've had time to rest, and those new here have got used to being here. Those who’ve been here for longer know the deal, but to the new arrivals: we've got a drop of new supplies. I hope all of you find useful things among them. Anything specifically requested will come with a name tag. We're working on locating the next orb, but in the meantime... I hope those who have just returned get some rest, and those who have just arrived read up on what is expected of you during missions.

As you make your way to the platform, you'll see there is nothing amiss in the neat piles of items on it. There’s clothes, shoes, dishware, skincare, books… even a couple of CDs, and a few cute stuffed animals. So sort through what there is and grab what you want, before someone else does!

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// PART III. change of face  


(CW: POTENTIAL BODY MODIFICATION)

Whether you’re a quick study and you’ve become settled into life on the station, or you want to get the full lay of the land (in a manner of speaking) first, if you decide to explore the hall past the control room, you’ll eventually come across the simulation room.

Step past the threshold and the doors will slide shut with a quiet woosh. Nothing suspicious; nothing to worry about. But before you can really get a sense of your environment (a grey, large-ish empty room, no furniture, no discernable objects to provide markers), the room goes dark, and then … there’s really no other way to describe it: the room transforms.

You find yourself in a club. The music is upbeat, loud, but not too loud. Down a short flight of steps flanking the bar and seating is the open floor with more tables and booths bathed in a warm, dim glow of light, and at the very end of the room is a stage with its bright spotlight showcasing its performers — though, at the moment, the stage is empty.


9.0   When you take a step forward, you’ll feel a presence gently push at your chest or your shoulder — a tall and jovial man resembling a well-dressed bartender from the top up (the rest of him appears to move along wheels) approaches with a tall flute glass in hand. Its contents are sparkly and blue.

“Hello, there. Care for a drink? I’m afraid you won’t be allowed to continue until you do, and I assure you this is entirely safe. All effects you might experience remain only so long as you participate in this simulation.

Will you proceed? Please respond ‘Yes’ or ‘No’.”

There’s something a little strange about his voice, a cadence that doesn’t sound quite natural even when the simulation is so realistic otherwise. Once you’ve given your consent, the bartender continues.

“One thing you should know: there is an orb within this club. This drink will aid in your ultimate retrieval of the orb. To better blend in with our patrons, you may experience temporary changes within your body. Good luck.”


10.0   It seems the bartender wasn’t lying. Once you’ve allowed the drink (tasty, sweet-but-not-too-sweet, effervescent, with light notes of your fondest childhood memory) to settle in your stomach you might experience a myriad of effects on your body, ranging from a change in skin colour (pink? green? blue with spots?), an additional limb or two (or three), a tail or wings, or cybernetic parts such as lie-detecting eyes or a tongue that can uncover truths and lies in others. If you happen to find another Orber within the room and both of you have consumed the offered drink, you might find yourself experiencing a full bodyswap.

None of the changes are painful; if anything, they might not even be noticeable until you look into a mirror, look down at your limb-in-question, or your companion points it out.


11.0   The moment you approach the stage, a performer will appear as if out of thin air and begin to sing, her voice strong and smoky and melodic. Her enthralling performance could put you into a trance, but you have an orb to find and a personal task to accomplish, so it’s time to put your best foot forward and do a little investigating.

Talking to some of the patrons might prove fruitful as some of them are convinced that the stage has never sounded or looked so good, like there’s something giving performers that extra oomph that no one can explain. It might be wise to wait until that last performance before you sneak up there — or maybe you want to do a little snooping around now, you know, while everyone’s distracted. Strategize with your fellow Orbers and uncover the location of this hidden orb.

N O T E:   The effects of the drink and the level of changes your character experiences is entirely up to you. Patrons of this fine club won’t bat an eye if you look a little like them.

Additionally, there are three personal tasks provided to each character as they enter the simulation. In-game, each character will be given one task. For the purposes of the test drive, we’re leaving it to players to pick a task for their character and run with it.


A   Say the opposite of what you mean during the simulation.

B   Create a scene with an unsuspecting teammate.

C   Get up on stage and put on a performance during the simulation.

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F Y I

TDM threads can be considered game canon so long as all parties involved agree to it.
TDM threads can be used as samples for apps. In fact, we encourage it!
Reserves open February 19!
Apps open February 24.
For any questions regarding TDM, please direct them here. For questions about the game, please refer to the FAQ.

TOP


FOR SOME FUN:
Have a clue about the upcoming mission—


NAV

coordination: (kill me but also love me)

supply drop

[personal profile] coordination 2023-02-17 10:42 pm (UTC)(link)
[ This cranky-looking one-armed weirdo is hanging around the supply drop since they've got a new shipment in. Yzak slowly makes his way through it, eyes scanning what he can see on the surface, his boot gently nudging this or that to see whatever's under it.

He looks over to Iris with a small, curious sound, and then looks down at what he's pointing at. ]


It's all yours.

[ He leans down to pick up the box of crayons, and tosses it underhand to him. ]
inventure: (pic#16259267)

[personal profile] inventure 2023-02-18 01:01 am (UTC)(link)
Thanks a lot—

[ iris holds his hand out to make the catch

only for the box to collide against the tips of his fingers instead of his palm

sending said box tumbling down to the ground

where it opens and spills all 64 colors of crayons out onto the ground at iris' feet.

he looks up at the silver-haired man, laughing weakly. he is suddenly, viscerally reminded why he'd always get picked last in gym. ]


Whoops...

[ he's just going to. stoop down to start gathering all the crayons up. hopefully none of them broke ahhh ]
coordination: (dryer than a mummy's dick)

1/2

[personal profile] coordination 2023-02-18 06:47 pm (UTC)(link)
[ Oh jeez what a fuckin dork this guy already is can't even catch an underhanded toss smh. ]
coordination: (what secrets does that booty hold?)

[personal profile] coordination 2023-02-18 06:48 pm (UTC)(link)
[ Lucky for him, Yzak ends up quite liking dorks. A bunch of the crayons end up rolling back toward him, and he does the same as Iris, bending to swipe one back off the ground, a couple of small steps to grab two more, and so on. ]

Great catch. [ It's just sarcastic sounding enough to be able to tell it is. As he's doing that, blue eyes peer at what else Iris had decided to pick out from the pile. ]

What do you plan on doing with all this, anyway?
inventure: (Default)

[personal profile] inventure 2023-02-21 12:55 am (UTC)(link)
[ the younger boy laughs at the comment, because let's face it he can't even defend himself there. there's just nothing to defend.

in his arms is his bounty, looking like he stepped right out of an art supply shop, but he seems only eager to add more even if some of the crayons snapped in half after all. ]


I heard we never really know for sure when the next mission starts, so I figured it'd be best if I was prepared instead of running around last minute. Since the next one will be my first, I don't wanna start off already messing up.

[ so it's best to stock up! though, he supposes he could always create more if he really needed to... ]
coordination: (find me a nice kind man with 10 inches)

[personal profile] coordination 2023-02-25 07:15 pm (UTC)(link)
And you're stocking up on ... art supplies...?
inventure: (pic#16259264)

[personal profile] inventure 2023-02-28 06:35 pm (UTC)(link)
[ there's a slight pause as iris processes that, then makes a face. when put that way, it sounds really lame... but he considers how to best explain himself, when he's gotten a little too used to not ever having to by sheer notoriety. besides, it's not something one's supposed to really advertise, but... it should be safe here. shouldn't it? ]

Well — every soldier has a weapon, right? These are mine. If I draw it, I can make it real.
coordination: (dryer than a mummy's dick)

[personal profile] coordination 2023-02-28 09:35 pm (UTC)(link)
[ is this fuckin scribblenauts ]

[ When Iris mentions soldiers, that pulls at Yzak's attention, but what he says after that is something not even he would ever have been able to predict. He stares at him for a long moment, letting those words sink in. ]




Huh?
inventure: (pic#16259263)

[personal profile] inventure 2023-03-08 01:56 am (UTC)(link)
[ well. yzak definitely could've handled it worse. at least iris isn't being laughed at? ]

Here—

[ iris sets his items down, taking up one of the loose markers from the pile. finding a clear spot on the floor, he begins to draw a quick sketch of a rose—

after a second, he places his free hand over it. as he lifts it back up, blue-green smoke begins to waft from the ground where he'd touched it, and inch by inch, the very rose he'd drawn rises out from the ground as if plucked from the earth itself.

this rose he holds out to yzak, smiling brightly. the ground between them is now spotless, as if it'd never been marked in the first place. ]


See?