ximilian: (Default)
ximilia mods ([personal profile] ximilian) wrote in [community profile] ximiliugh2022-02-17 12:43 pm
Entry tags:

FEBRUARY TDM.

T D M . 0 5

// PART I. rude awakening  


… What are you willing to do to erase your regret from existence?

The words ring in your ears as in the darkness of your dream, an ocean-deep blue glow hovers in front of you. Transfixed, you reach out to it... only to hear a different voice, a distant echo of cruel laughter, and with a sudden certainty you know — whatever you’ve just agreed to has changed everything forever.

It is to this laughter that you wake, and as it fades and your heart slows into something resembling a normal tempo, you notice something you should have noticed immediately: you are not in your bed.

1.0   White walls, clinical yet clean, sparsely-furnished rooms. You may wake in one of three rooms: a room with only one bed, a room with two beds, or a room with four beds. Those waking up in rooms with more than one bed notice that they are very much not alone. Perhaps the other occupants of the room are still sleeping, dreaming the same dream as you just did, or a regular one after returning to the station just barely a week ago … or perhaps you wake to the other person in the room watching you.

What you do is entirely up to you: yell in surprise when you wake to someone staring at you? Or maybe you’ll try to sneak away before anyone notices you...


2.0   Those with life-threatening injuries find themselves awakening in the infirmary, in a regular hospital bed. Most of their injuries have been treated, and any lingering illnesses or conditions will have designated medicine bottles on the table next to the bed.

White curtains surround the bed on both sides, giving an illusion of privacy. But is that a rustling sound you hear? Some footsteps? Perhaps you’re not the only one in need of some medical attention... or you've attracted the attention of those with experience in medical aid, and they rush to your bedside, surprised about this sudden new patient.

It is not just for your injuries that you may want some company, but also for leaving the infirmary — you can’t stay there forever, after all, and will have to make your way through the hallways of the station to the living quarters, and claim a room and a bed there.

Once you’re up, you may notice there’s something in your ear: an earpiece that, when you become aware of it, quickly runs you through the instructions for how to use the network, a recorded message by a female voice that explains exactly why you’re here… and leaves you with a map of the station.

TOP


// PART II. such a lovely place  


So what else is there to do but to explore? Best get to know what is now your new home.

3.0   When trying to decide where yo go, you may find your way to the armory, where you can try to work the machine there to make yourself a weapon — perhaps to replace one that didn’t come with you to the station… or maybe you want to be prepared for the future. The recently-returned team members will surely recommend having a functional weapon with you.

And speaking of weapons: to put it to good use, head to the training room, where the entire purpose is to provide you with a space to spar and train to your heart’s content!


4.0   After you’ve exhausted yourself training, it’s time to grab a bite. For that, you should head to the kitchen, which is equipped with all the basic appliances you might need, and ingredients for most regular dishes... and large amounts of chocolate. Weird.


5.0   A welcome reprieve to the cold, dark space that surrounds the characters can be found in the sunlight room. A skillful illusion surrounds anyone who steps inside the room: you can hear the trilling of birds, feel a light breeze caress your skin as you walk through a grass field. It seems that the illusion reflects the season — the leaves have fallen, a layer of white covers the ground, and the air is crisp and clean. If you follow the path, it leads to where a bridge rises over a brook that has now iced over — but maybe don't try your luck walking on it, as the ice may crack underneath your feet and you'll find yourself plunging into the freezing water.

Regardless of whether you like the wintery atmosphere, it is easy to forget you are in space at all. Perhaps that gives you comfort, or just makes you miss the real nature all the more.


6.0   If you’d rather choose tinkering over nature, the lab is guaranteed to provide you with some entertainment. Glass vials and jars of chemicals sit on shelves in a surprisingly beautiful display of colour on one side of the room, while the other side of the room contains stacks of boxes containing assorted equipment: cords, bolts, panels, buttons, gears, gadgets, gizmos, and thingamabobs. The downside is that the parts available seem to have no apparent method to their sorting. So get digging, and you may just find exactly what you need to make what you’ve always wanted to make!


7.0   If it’s items you’re lacking, though, some time after your arrival, the earpiece alerts you to a new message.

// VIVECA.AI
Hi, everyone. I hope you've had time to rest, and those new here have got acclimated with the station. Those who’ve been here for longer know the deal, but to the new arrivals: we've got new supplies on the platform. Hopefully you’ll find useful things there. If you made any requests for items, before, you should find them in a separate pile.

Indeed, the platform near the personal quarters is still whirring with power, and new items form neat piles on it. There’s clothes, shoes, dishware, skincare, books… even a couple of CDs, and a few cute stuffed animals. So sort through what there is and grab what you want, before someone else does!

TOP


// PART III. study aboard  


Eventually, you’ll find yourself at the doors of the the simulation room — it has been equipped with a new simulation to take you through possible mission-like scenarios so it’s best to prepare yourself and see what it has in store for you.

8.0   The doors slide shut behind you and the room goes dark. Small pinpricks of light will start to build on each other until you’re surrounded by grey skies overhead and grassy green lawns, a row of old stone columns lining your vision. It seems you’re in a courtyard of some kind, but that’s not all. Something tugs at the hem of your sleeve or nudges at your leg, a warm presence that feels comfortable and ultimately very familiar. They look up at you, or maybe they meet your eye-level, a creature that varies in size, shape, colour, and form depending on what reflects you best. This creature, known as a compalion is a physical manifestation of your spirit or soul and will stay by your side on this journey.

You can stay here and get to know your compalion, or you can take your new companion and explore the campus. Because, if you do move forward past the line of columns (a hallway it turns out), you’ll find that the small cluster of buildings forms an academic campus of some kind.

NOTE:   Your compalion will adhere to the following rules.
a) They cannot go any further than a few yards away from their person; the further the distance, the more painful the separation will feel.
b) Your compalion will shift into one form throughout this simulation and can be any creature that best mirrors your personality.
c) They can be as small as a flea and as large as a small elephant; get creative!
d) Whether they speak to you in your native tongue is entirely up to you (some speak, some don’t)
e) Basically daemon rules apply.


9.0   While it might seem like fun to spend hours just exploring the old buildings with your compalion and any Orbers like you that you might bump into along the way, it’s important to remember that you have a goal to achieve: follow the clues and retrieve the orb. Your compalion might offer an idea or two for where to go, or it may just be voicing the thoughts in your head, but it’s not a bad thing to follow your heart (or your gut) as it were. You might find that the rooftops of the campus buildings are easily climbable to get a good vantage point of your location. (Just be careful not to slip and fall! The height from here is quite dangerous.) A clocktower stands proud in the distance among a cluster of other campus buildings, marking the time.

Inside, you might be led down dark stone halls and into a series of classrooms: including reading quarters, study rooms with old leather couches and warm carpets covering stone floors; lecture halls with stiff wooden seating and individual desks to match, a chalkboard with indiscernible scribbles half-wiped away; and a laboratory that deals with something a little less modern than you might be used to, or perhaps with its twisty vials and bubbling potions, it suits you perfectly. There is the large library filled from floor to ceiling with books beyond imagining.

If you look out from the tall arch-shaped window from a classroom, or if you’re outside and you tilt your head up to the sky, you might notice that the sky appears to be darkening further, growing heavy with what is inevitably an oncoming rainstorm. If you’re inside, it might be best to stay indoors; if you’re outside, perhaps it’s time to find some shelter. Or if you’re determined to find that orb outside, risk you and your compalion getting wet.



N O T E:   Additionally, there are three personal tasks provided to each character as they enter the simulation. In-game, each character will be given one task. For the purposes of the test drive, we’re leaving it to players to pick a task for their character and run with it.


A   Team up with another Orber and their compalion to find the orb's location.

B   Climb into the clocktower and ring the bell.

C   Explain your best theory regarding your compalion’s manifestation to a fellow team member.

TOP



F Y I

TDM threads can be considered game canon so long as all parties involved agree to it.
This TDM covers the month of February.
TDM threads can be used as samples for apps. In fact, we encourage it!
Reserves are currently open!
Apps open February 24 and will remain open until February 28.
For any questions regarding TDM, please direct them here. For questions about the game, please refer to the FAQ.

FOR SOME FUN:

Have a clue for your upcoming mission:


NAV

legalcy: (🎵 are you okay)

[personal profile] legalcy 2022-02-17 07:37 pm (UTC)(link)
[By now, Minimus has learned to appreciate his name. Everyone refers to him with that designation, and he introduces himself as such. By now, he is not alarmed when someone calls for him. It's only when he turns to face the speaker - while taking out everything for the fifth time because he found a better way to store the paper trays - does he realize that no one here should recognize him.

And he should not be seeing a ghost of the past staring straight back at him.

Megatron looks exactly as he did when he was sent off to eternal imprisonment. There are additional scratches and signs of wear, but he looks just like the mech in his memories. The same grey frame, the same details on his torso, the same way he stands when surprised.

Minimus knows he shouldn't panic. No, he's moved on, of course he has. His days of adventure and of questioning his own morals are gone. Megatron was supposed to disappear from his thoughts, it was better for his mental health. But it's now clear that he was not successful in burying his emotions. He's transported back to the cell where he stood with Megatron after receiving his sentence, wishing he could say more but knowing that it was too late to change anything. He had made a promise to destroy the armor, and they sat together in silence for several minutes, but nothing more was done.

People have more than one regret in their lifetimes, and Minimus is looking at one of them here.]


...Megatron? [This can't be real. It hurts too much to handle right now when he's just arrived.]
flickerandfade: (043 »)

[personal profile] flickerandfade 2022-02-17 07:41 pm (UTC)(link)
Yes.

[ Megatron finds himself unsure of what to say. Like Minimus, he finds himself staring down one of his regrets, unable to quite process what that means here. Is Minimus here on his account? Would that be selfish to hope for? And if he isn't, what regret would drive him to this cursed place? Megatron's weight shifts a little and he finally seems to compose himself. Tucks his hands at the small of his back the same way he always had on the Lost Light. ]

Yes, it's me. I...

[ What does he say? He uncharacteristically stumbles over his words for a moment and finally: ]

I thought I'd never see you again.
legalcy: (🎵 sigh)

[personal profile] legalcy 2022-02-17 07:48 pm (UTC)(link)
[Minimus has a small urge to ask Megatron why he's here, but that's a foolish question. A tyrant who learned the error of his ways is bound to have multitudes of regrets.]

I as well. [So, that's how he will greet the mech who sent him into a spiral of conflicting emotions. Minimus, even after years and years of living on New Cybertron, still can't find the best way to greet a friend. Even now, he's not sure what to discuss next. They aren't managing a ship, talk of Megatron's imprisonment is too difficult to even consider, and standard small talk feels inappropriate for this situation. For now, Minimus focuses on re-sorting his supplies in the box.

He's halfway through his pile when the silence is too much to bear.]


Forgive me, I hadn't expected to see anyone I knew.
flickerandfade: (006 »)

[personal profile] flickerandfade 2022-02-17 07:53 pm (UTC)(link)
[ So Minimus also remembers Megatron being imprisoned. That shouldn't be surprising. That he has regrets is also unsurprising. That they would be enough to drive him here is strange to contemplate. Then again... the crew of the Lost Light had been an odd bunch. ]

I hadn't either. Drift is here as well.

[ The information is relayed dispassionately. Megatron hesitates. Takes a few steps closer. Closing the distance feels like it might be too much to contemplate but he wants to do so. His spark aches at the thought. ]
legalcy: (🎵 gendo pose)

[personal profile] legalcy 2022-02-17 07:58 pm (UTC)(link)
[The possibility of Megatron getting closer, no, making contact with Minimus keeps him seated on the floor. He might fall over and faint if it does happen, but that sounds like an acceptable risk.]

Drift? [His head tilts a few degrees upward, which is how much his allows for his boy language to convey confusion. Unfortunately, this moves his focus from the vague shape of Megatron to his face. He quickly averts his gaze to the box.] That is concerning. I should seek him out.

[He makes no effort to actually move from his spot, and his work on packing slows down.]
flickerandfade: (040 »)

[personal profile] flickerandfade 2022-02-17 08:07 pm (UTC)(link)
Minimus.

[ Megatron takes a few more steps and then slowly crouches down. He's so close to Minimus now that he's sure he can feel the brush of their EM fields interacting. He looks at the other, trying to decide what he's supposed to say. ]

I have many regrets. That's why I'm here. I suspect you know that, though.
legalcy: (🎵 cough cough)

[personal profile] legalcy 2022-02-17 08:17 pm (UTC)(link)
[Minimus isn't sure if Megatron's EM field is so powerful that it's overwhelming his processor, or he's simply weakened by seeing Megatron again. There are infinite impulses he can act on right now, all of them terrible ideas.]

I know. I remember you telling me. [A conversation so long ago, but it was one of their last and forever etched into his memory.] Four million years wasted, is how you phrased it.

[Well, he's not getting any work done at this rate. Minimus pushes the box aside and faces this challenging conversation head-on. His EM field is wavering between a protective shell and reaching out to Megatron's.] I suppose you wonder what has happened since we last spoke.
flickerandfade: (033 »)

[personal profile] flickerandfade 2022-02-17 09:06 pm (UTC)(link)
[ Terrible ideas are really all that they have left. ]

Exactly as I phrased it, yes.

[ Megatron lapses into silence for a long moment. ]

Yes. I haven't had much news in prison.

[ His field presses out for a moment and then he restrains it, along with the urge to simply embrace Minimus. To crush him with a hug. To declare his truth.

He can't do that. It would be too much. ]
legalcy: (🎵 gendo pose)

[personal profile] legalcy 2022-02-17 09:15 pm (UTC)(link)
[There's a short hum. It's almost like they're workshopping a joke again.]

I destroyed the Armor. [He starts with himself, it's the easiest history to summarize.] There's no need for it in my new line of work, and to be frank, I've gotten used to the Luna-1 generation knowing me as myself.

[Megatron's hands are within grabbing distance. It would be so easy.]

Your advice was well-warranted in the end.
flickerandfade: (042 »)

[personal profile] flickerandfade 2022-02-17 10:25 pm (UTC)(link)
I'm glad to hear it.

[ Megatron actually smiles as Minimus mentions getting rid of the armor. ]

I'm glad I could be help in the end. Even a little.
legalcy: (🎤 a reasonable guy)

[personal profile] legalcy 2022-02-18 01:00 am (UTC)(link)
[Calmly:] You were more than a little help. [He bites his lip right after this sudden emotional outburst.]

...You did do some good, Megatron. It meant something.
Edited 2022-02-18 03:46 (UTC)
flickerandfade: (042 »)

[personal profile] flickerandfade 2022-02-18 04:44 pm (UTC)(link)
A very little good after four million years of waste.

[ A weak smile. ]

I am very glad to see you again, Minimus. You have no idea how glad I am.
legalcy: (🎵 as you can see I do not feel)

[personal profile] legalcy 2022-02-20 03:51 am (UTC)(link)
[Minimus doesn't visibly smile back, as much as he wishes to match Megatron's expression.

He glances at the floor. He needs a reason to remain with Megatron other than outright affection. Or is it something else? He never dared to sit and think about what they might have become.]
I should set up my desk. Perhaps-

[There! A printed copy of a painting. Perfect excuse.] Yes, I could hang this in my room. Could you assist me in finding a good arrangement for this on my wall?
flickerandfade: (042 »)

[personal profile] flickerandfade 2022-02-21 01:45 am (UTC)(link)
[ Typical Minimus. They verge on the edge of emotional intimacy and he swerves away, desperate to avoid it. Megatron just nods at the request. ]

I should be happy to help however I can.
legalcy: (🎵 working)

[personal profile] legalcy 2022-02-21 02:18 am (UTC)(link)
Excellent. [He hands the painting over to Megatron and picks up the heavy box with ease.] Come. You should know where to find me in the future.

[It's easier to process this meeting when he's walking down the hall with a purpose. Two people he knows are here, one who he had to treat as dead. Both were familiar with Cybertronians, which makes their introductions to the crew easier. The problem is how to go about testing his bond with Megatron. Should he pretend that they are on another adventure on the Lost Light? Would it be better to ask Megatron if he is currently well? How soon should they even talk about feelings, if ever?

Thankfully, he reaches the door before his processor freezes with conflicting emotions.]


It's lackluster at the moment, especially the walls.