MISSION [ the sleeper ] + plotting post

A strange sickness has been passing over the country of Kilnan — slowly, its inhabitants have started falling victim to sleep that no one can wake them from. None are dead; they still breathe, but whatever tricks the people have tried, loud noises, smells, shaking them... nothing has worked. The people remain asleep, and more are unable to wake each day.
To make things worse, no one has been able to reach the country’s wizard. The royal wizard, Remi d’Arbes, is called upon whenever anything magical happens on a larger scale, and though the royals in Kilnan have tried contacting him about this, there has been no response. His castle, suspended over the countryside, still stands — but all those who have entered to call upon him have not returned.
As such, the country is on the verge of ruin: if nothing is done, if the wizard is not alerted, the entire country may soon be under the spell of sleep.
The team’s objective is to find the orb. Viveca has traced it to the wizard’s castle, but its specific location there, as well as whether anyone is using it currently, is unknown.
To defend the team against the sleeping sickness, Viveca arms the team with one vial of anti-sleep essence per team member — if used, it can wake up someone from this strange sleep state, but it only works once.
The team will be sent straight to the castle, and will not have access to the country of Kilnan itself.
The castle, commonly known as the Crystalline Palace, is a large, white castle that blends together with the skies on top of the quiet countryside of Kilnan. Inside, it is full of sweeping staircases, tall, floor-to-ceiling windows adorned with stained class, and flowing curtains. There are a myriad of rooms, and long hallways that lead to them, lined with paintings. Many towers rise above the clouds.
But there is something strange about the castle — people say it never quite looks the same, and those who have been in it before say the interior is never the same, either… almost as if the castle and its rooms are not quite normal.
THE WIZARD
The royal wizard, Remi d’Arbes, has been in the country’s service for several generations. An extremely powerful magician, Remi deals with the most dire threats against the country. People describe him as a bit of a recluse — though very kind to children, Remi has a brusque and blunt manner that, along with his great magical power, leaves many citizens slightly afraid of him. In his dealings with the royals of the country, Remi has demonstrated his stance as a pacifist, unwilling to engage with battles or war unless absolutely necessary.
The mission spans the month of November, and characters will return to the station by the start of December. There will be one log for this mission.
The team’s main objective is to find the orb and retrieve it. To do that, they have to find out where exactly it is in the castle, whether it is being used, and if it is, somehow get the current owner to hand it over to them.
The log takes place on two “levels”: the actual castle, and the dreamscape. Characters who fall victim to the sleeping spell enter a dreamscape that shapes itself according to the characters’ memories, and characters may either be stuck in their own dreamscape or leave it to traverse through others’ dreamscapes.
The focus of this mission is on exploration and cooperation, as characters have to find the orb inside the castle, and work together to survive the dreamscapes.
The dreamscapes can vary: some of them take shape based on a character's subconscious, while some may be their memories that they are either stuck witnessing, or reliving without realising it is a memory. Characters may also appear in these dreamscapes as themselves from any point in their lives, so if they are reliving a memory from their childhood, for that dreamscape they would appear as a child. As soon as the dreamscape shifts, or they leave it to cross over to someone else's dreamscape, they would return to their regular age.
Essentially, for the dreamscape, you have three options: a "normal" memory share where the character is an outsider looking in, a memory that the character is reliving and experiencing without realising it is a memory, and traversing through other characters' dreamscapes. A character in a dreamscape can be woken up from the outside by another character in possession of an antidote.
If you want to sign your character up for a thread with the Wizard, please respond HERE by November 6, 6PM GMT. There is only one slot for this. Note that you are expected to be able to tag the thread consistently throughout the start of November.
Characters are encouraged to share information through the network, and a mod-provided voting post will be posted later on in the mission where characters can decide how exactly to get the orb.
The personal goals have been assigned, and can be found here. If you have any questions about your task, please ask us here! In the same comment, there are instructions for what to do if you are unhappy with the task your character has received.
Please use this post to plot for the mission and make your own plotting comments. You can use the form below:
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Character: andy / andromache the scythian
Personal task: RANDOM • Take something from this world with you before you leave. which is easy as shit compared to the stupid honesty of her last one!! presumably. and doable alone but i'm down if anyone wants to commit a crime or steal some shit with andy. or catch her in the act, maybe??
General plans for the mission: some castle exploration to start!! trying to figure out what's going on!! etc. she'll be prepared for a fight because she always is, especially in a snooping mission. she can wake someone up and also will need someone to wake her up in return!
Dreamscape plans: andy will probably fall asleep just bc i want to force her to share parts of herself via dreams 8)
some things i would like:
- quynh memories!! the wife!! whether it's just andy and quynh together way back when, quynh haunting her in the iron maiden, or a trajectory of both* (* preferably iron maiden stuff with pre-established cr but we can always have them meet before the mission if you want this! )
- having andy appear as ancient andromache, perhaps in her worshipped as a goddess phase or even just hanging in the western steppes with some horses.
- flashbacks with her boys!! scenes of teamwork with joe, nicky, and booker c: witness her being happy and having a family. some 20th century nonsense there. maybe a little newbie nile. immortal gang.
i'd also love for her to see other people's dreams, lets get that good cr from this shit!!
ETC: the only weird dream experience she has is when she dreams of new immortals before they meet, and combat will probably fail her here unless someone else's dream requires it so shrugs?? i'm just here for a good time of traumatic and/or fun memory stuff while she searches the castle for the orb, but she will be very good at that part too
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Ed has no weird dream experience short of his decently regular nightmares, this is gonna be new though lol. I feel like Ed's cr with her would be so much more impactful if he Knew about Hohenheim for those parallels of living Forever but. It's fine. He can still ???!!! over any of it. While prob being impressed with her combat skills. He's not gonna be surprised though because /gestures to Fullmetal women. He has a healthy respect and fear of them okay.
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fullmetal women are so cool, it's true.
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I love them so much. The wonders of having a female mangaka.
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i got something up here if you wanna check it out! god andy included c:
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Any preferences with which prompt I go with? With the boys or the coffin?
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but i do and i can't wait
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Same ♥
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what do you want erik to see!!
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Also if Andy wants to come see Daisy in her
hellscapedreamscape I have the info on that here. :)no subject
yes yes i am here for andy seeing daisy stuff too i will check it out!!!
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my ask tho is would u like a psychic yeeting from the dreamscape to wake her up at the end of it? blue can do that, but only if u would like a free out to get up and go do Other Things before falling asleep again
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and i am being sort of vaguey hand wavey timey wimey about that stuff so i am super down if you wanna throw in some psychic yeeting!!
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you know
who IS
old is a state of mind.....or something....
but ayee i can do that!! i will hit u up in my next round of tags C8 im lookin fwd to it!
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crushing your soul
as the great philosophical band smash mouth once said, the years start coming and they don't stop coming
aww yes i can't wait!! apologies for any slowness, the work week... turns me into a turtle ;o;
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that is i can backtag to kingdom come so fear no pressure
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