ximilian: (Default)
ximilia mods ([personal profile] ximilian) wrote in [community profile] ximiliugh2023-09-17 09:09 am
Entry tags:

FINAL TDM.

T D M . 10

UP & AT EMSPACE STAYTIONKNOCK KNOCKFYI

// PART I. up & at em  

… What are you willing to do to erase your regret from existence?

The words ring in your ears as in the darkness of your dream, a copper glow pulses, slowly enveloping you. It is not a feeling of comfort that surrounds you, though — as a distorted voice whispers in your ear, you feel it: cold dread, and a sudden certainty that everything is about to be irrevocably changed.

It is to this daunting realization that you wake, and as your heart slows into something resembling a normal tempo, you notice something you should have noticed immediately: you are not in your bed.


1.0   White walls, clinical yet clean, sparsely-furnished rooms. You may wake in one of three rooms: a room with only one bed, a room with two beds, or a room with four beds. Those waking up in rooms with more than one bed notice that they are very much not alone. Perhaps the other occupants of the room are still sleeping, dreaming the same dream as you just did, or a regular one after returning to the station just a few days ago … or perhaps you wake to the other person in the room watching you.

What you do is entirely up to you: yell in surprise when you wake to someone staring at you? Or maybe you’ll try to sneak away before anyone notices you...


2.0   Those with life-threatening injuries find themselves awakening in the infirmary, in a regular hospital bed. Most of their injuries have been treated, and any lingering illnesses or conditions will have designated medicine bottles on the table next to the bed.

White curtains surround the bed on both sides, giving an illusion of privacy. But is that a rustling sound you hear? Some footsteps? Perhaps you’re not the only one in need of some medical attention... or you've attracted the attention of those with experience in medical aid, and they rush to your bedside, surprised about this sudden new patient.

It is not just for your injuries that you may want some company, but also for leaving the infirmary — you can’t stay there forever, after all, and will have to make your way through the hallways of the station to the living quarters, and claim a room and a bed there.


Once you’re up, you may notice there’s something in your ear: an earpiece that, when you become aware of it, quickly runs you through the instructions for how to use the network, a recorded message by a female voice that explains exactly why you’re here… and leaves you with a map of the station.

TOP


// PART II. space staytion  


So what else is there to do but to explore? Best get to know what is now your new home.


3.0   When trying to decide where yo go, you may find your way to the armory, where you can try to work the machine there to make yourself a weapon — perhaps to replace one that didn’t come with you to the station… or maybe you want to be prepared for the future. The recently-returned team members will surely recommend having a functional weapon with you.


4.0   After you’ve exhausted yourself training, it’s time to grab a bite. For that, you should head to the kitchen, which is equipped with all the basic appliances you might need, and ingredients for most regular dishes.


5.0   A welcome reprieve to the cold, dark space that surrounds the characters can be found in the sunlight room. A skillful illusion surrounds anyone who steps inside the room: you can hear the trilling of birds, feel a light breeze caress your skin as you walk through a grass field. The illusion has been programmed to reflect the seasons — the leaves in the trees are currently bright with all the colours of autumn: orange and red and yellow; and the air is crisp and clean. If you follow the path, you'll be led to a bridge rising over a sparkling, babbling brook, a few fallen leaves floating on the water and falling around you like very bright raindrops.

With an illusion so authentic it may leave you longing for a nice glass of ice-cold lemonade, it is easy to forget you are in space at all. Perhaps that gives you comfort, or just makes you miss the real nature all the more.


6.0   If you’d rather choose tinkering over nature, the lab is guaranteed to provide you with some entertainment. Glass vials and jars of chemicals sit on shelves in a surprisingly beautiful display of colour on one side of the room, while the other side of the room contains stacks of boxes containing assorted equipment: cords, bolts, panels, buttons, gears, gadgets, gizmos, and thingamabobs. The downside is that the parts available seem to have no apparent method to their sorting. So get digging, and you may just find exactly what you need to make what you’ve always wanted to make!


7.0   As you wander back towards the common areas, you may notice a room off to the side. The room takes up a chunk of the common area, and on its unassuming door is a little plaque that reads, 'The Ximusic room'. Should you enter, you will find a sound-proofed practice room that contains — yes, you guessed it, band equipment that even the most musically inclined should be satisfied with. So pick up an instrument, saunter up to the microphone to belt out your favourite tunes, or take a seat at the side of the room and enjoy others' playing.


8.0   If it’s items you’re lacking, though, some time after your arrival, the earpiece alerts you to a new message.

// VIVECA
Hello, everyone. I hope you've had time to rest, and those new here have got used to being here. Those who’ve been here for longer know the deal, but to the new arrivals: we've got a drop of new supplies. I hope all of you find useful things among them. Anything specifically requested will come with a name tag. We're working on locating the next orb, but in the meantime... I hope those who have just returned get some rest, and those who have just arrived read up on what is expected of you during missions.

As you make your way to the platform, you'll see there is nothing amiss in the neat piles of items on it. There’s clothes, shoes, dishware, skincare, books… even a couple of CDs, and a few cute stuffed animals. So sort through what there is and grab what you want, before someone else does!

TOP


// PART III. knock knock  


Maybe you have taken the warning to be ready seriously, or maybe you’ve heard someone mention the simulation room and want to see what the fuss is all about — whatever the reason for your walking into the room, the first few moments don’t seem too exciting. It isn’t until there’s another person in the room with you that the door suddenly slides shut, and the scenery starts to change.

7.0   Simulation on the Fritz: However, what it changes to is not one of the simulated missions. Instead, the room draws on its occupants. A little flash of memory here, a familiar scene there — the room molds itself after what one (or both) of the people in it know, perhaps a place they’re familiar with: the university library you used to spend hours and hours in studying, or the castle you’ve been trying all your life to conquer.

Or perhaps the room is torn between which person’s memories to draw on, and it ends up producing a strange mix of both: a busy street surrounded by lush forest instead of buildings, or a spaceship sailing on open sea.

As there is no simulated mission, there is no completing it to get out… so look for the little things that are not quite right in the simulation: a shimmer in the air, a grey brick in a red wall — a token of sorts. Finding it will make the simulation die down around you as the room goes dark again.


8.0   MissionAn Open Door: As the simulation starts, the scene that unfolds around you is a gilded hallway. It stretches on and on behind you and in front of you; along its sides, there are countless doors. Some are lavishly decorated, some made of pure gold, some of wood; some are decayed, looking like they might fall apart by mere touch; after a heavily reinforced door comes a door made of frosted glass… and so on.

But the longer you stand in place, the more you start to feel a sense of urgency: you must keep moving… you must find it. The orb. It’s there, behind one of the doors. All you have to do is choose which one to open.

Oh, you can open as many as you want, but be careful: you never know what is lurking behind them. It may be that you open one and step into a room that is nothing but air; it may be you unleash a horde of hungry monsters. Or perhaps you luck out and get a room that is just a room, with lavish couches and plush pillows, and maybe some grapes and apples set in a bowl in the middle of a gold-decorated table.

It’s not just the orb that you need to find, though... because just like in real missions, you receive a message that tells you your task — one that you have to complete, if you want the orb to help you in your quest to undo your regret.

N O T E:   Additionally, there are three personal tasks provided to each character as they enter the simulation. In-game, each character will be given one task. For the purposes of the test drive, we’re leaving it to players to pick a task for their character and run with it.


A   Tell someone what you are most ashamed of.

B   Let a teammate get injured during the mission.

C   Steal something from one of the rooms.

TOP


F Y I

TDM threads can be considered game canon so long as all parties involved agree to it.
TDM threads can be used as samples for apps. In fact, we encourage it!
Reserves are now open!
Apps open September 26.
For any questions regarding TDM, please direct them here. For questions about the game, please refer to the FAQ.

TOP


FOR SOME FUN:
Have a clue about the upcoming mission—

NAV

preseance: (pic#14279304)

[personal profile] preseance 2023-10-02 01:29 am (UTC)(link)
he laughs, but it's some manner'a bleak an' tired. less amused, an' more... resigned, if'n he had to put some name or other to the sound.

Ah... I ain't hardly an expert, but to my understandin' this here station is outside space an' time. Folks get pulled from all over. Different worlds, different times even within the same world... met a fella here who was some six, seven hundred years in the future from where I am.

he ducks his head, an' then:

1947, for the record. May not even be a unit of time you use in your day, but there you have it. We, ah... invented the airplane not too long ago, ain't walked on the moon yet?
blyat: (★ floating in the blue)

[personal profile] blyat 2023-10-02 02:34 am (UTC)(link)
[He's struggled wrapping his head around different worlds — a concept thankfully eased by the existence of the Colterons in greater galactic space — but time is something else altogether. It shouldn't shock him, listening to Eugene explain it. That sort of power would have to exist if it could bring them all here.]

Uh, yeah. Ahead of you by a couple of centuries. [But we won't specify because the comic never does.] Really, the moon? Damn. You're old.

[The levity helps, a smirk stretching across his mouth. If a little tamed.]

We got to the moon and went even further. Colonized Mars. Built spaceships, you probably know what those are now, huh? Feels like you're handling this a lot better than someone else from back then should.
preseance: (pic#11767955)

[personal profile] preseance 2023-10-02 02:39 am (UTC)(link)
ain't that the rub? gene braces his forearms on the bridge's fencin' an' props one boot up on it, easy as you please.

I was here before. Few months. Trust me, ah... there was a different flavour of handlin' back then.

easier to say that's the cause, an' not the fact that he sees the dead an' they've given him a mighty calm outlook on the concept of time an' all its sundry futures an' far-flung histories.

But I guess, my youngest brother was a big dime novel fan. Flash Gordon an' all. So I guess space travel ain't so queer a thing as all that, you know? It's a big universe.
endofcompliance: (3.0 - Side-eyeing That)

[personal profile] endofcompliance 2023-10-02 02:42 am (UTC)(link)
When she heads out, Bucky quickly runs his right hand over one of the apples in the bowl, then palms it. Another second, it's in his jacket. It's just an apple, sure, but it's stolen. He'll see if there's anything more theft-worthy in the next place.

He leaves, closes the door behind him, then nods at Natasha's words.

They enter, and there are snarls, hisses coming from inside.

"Sounds more likely already," comes the wry comment.
blyat: (★ slash slash)

[personal profile] blyat 2023-10-02 03:10 am (UTC)(link)
[Hooking one arm over the bridge, Cain allows himself to slouch, ashing the cigarette between his fingers again—sad to see it's almost burnt down low enough to go out during the course of their conversation.]

You left and came back. That just sounds worse. [Like being teased with freedom, a taste of escape... if that's how it happened for Eugene. He doesn't know. Maybe, like he's imagining all of this is a dream, he won't even remember it.] I'd be fucking pissed.

[Shake of a head, banishing whatever thought rises to mind.]

Whatever. We're here for a reason, I guess, if it's worth enough to you.
preseance: (pic#13267139)

[personal profile] preseance 2023-10-02 03:17 am (UTC)(link)
Ah... well, the way this place works, you can leave if'n you chose to. We ain't stuck here. If that's a comfort to you at all.

but he gets it. that ain't in the fine print, an' any place you ain't used to can feel like a prison in time.

I'd say it is. one corner'a his mouth tugs down at one corner, an' he draws in a faint breath, scrubs his hand against the tip of his nose. Got a fella what needs my help.

it's hard to imagine a time when he wouldn't'a done anythin' for reggie. this? this ain't half so hard as all the rest. givin' him a second chance to get outta that basement in france alive is somethin' he'd die for, let alone live a time away from agathine.
fortitudosalutis: (057)

cw: dissociation, hallucinations, so much cult shit

[personal profile] fortitudosalutis 2023-10-02 03:27 am (UTC)(link)
[ It’s a strange thing to stand waiting for the axe to fall, for the test to come. Sometimes, Carver can’t hold still—this, he knows, is his greatest sin. When he cannot settle regardless of cost, his own racing thoughts too loud and too brittle to contend with, and the world narrows down to a singular focus. Not always the proper one. These things happen.

He waits in silence. Unconsciously, he moves to stand at attention. These things happen. Why not play the game out all the way to the end? Cy’s got a handsome face, the sort of broad shoulders Carver used to linger on back in the days he allowed himself to look at other people like that. It’s just a moment. Bit of exercise, bit of endorphins to make it interesting. Could be fun, right? Could cut the noise in his head down a notch or two. Could, could, could. He holds and he waits and that thought spirals, knots into new shapes.

And then, a little while later, Cy comes back like he never left in the first place, like this is easy. Like people still touch each other without pain. Like this didn’t start with a knife through the eye. It didn’t take but that’s not the point. We own what we do, son, Pope hisses in his ear. And you lost.

There are consequences to that, always. He barely hears the question, but he goes where he’s tugged.

Sometimes, things blur a little. Go fuzzy around the corners. The last person he fucked was that scavenger couple on the road, the man with the bow and the woman with the axe. How many years ago was that?

Carver blinks. Realizes he never knew those names. Never bothered to ask. Realizes, too, that the last time he touched someone like this was when he was reeling and crazy out on the road: when he lost pieces of himself to the grief because you cannot lose that much in one go and not sunder fractions of your soul in the process.

There was a question. Carver half heard it. ]


These things happen, [ he tells the ghost standing beyond Cy’s shoulder, the one that looks like Shaw: the one that looks worried. He doesn’t remember how to touch a stranger without hurting them: that’s probably a bad thing. That’s probably something he sacrificed. ] You’re the god of war, aren’t you?
fortitudosalutis: (018)

[personal profile] fortitudosalutis 2023-10-02 03:28 am (UTC)(link)
[ Carver gives her a narrow look. Certain, still, that he’s being mocked somehow. ]

What do you run low on?
morethan084: (Default)

[personal profile] morethan084 2023-10-02 03:33 am (UTC)(link)
Toiletries, sometime. But then I just go to teleportation platform on delivery day.
blyat: (★ it's always around me)

[personal profile] blyat 2023-10-02 03:34 am (UTC)(link)
[He's cagey, hearing that. A comfort not to be trapped, of course, but the alternative... Going back of his own free will when he knows what's waiting? Not possible.

So he may as well be trapped. If not by the station itself, then by his own decisions.]


Good luck. [Even sharply, it isn't said to be mean-spirited. It just is what it is.] Maybe you'll get it this time.

[The cigarette is done. He stubs it out, then thinks about tossing it to the ground—but surrounded even by the illusion of nature, he can't. So awkwardly into his pocket it goes. Better not to leave a trace, anyway.] Thanks for the smoke. [And then he turns to head off.]
constructually: (011)

[personal profile] constructually 2023-10-02 03:38 am (UTC)(link)
Is there a problem with screens?

[If anything, being able to watch media on a screen is a fun treat for Murderbot, since mostly it just watches things internally.

And while books is books, unfortunately 'DVD' and 'VHS' are lost to time, and it doesn't care enough to look it up, just rolling with the assumption that Nat is talking about some kind of media.]


My recent experiences with control systems has not been positive.

[Not saying it doesn't trust Viv but..... it doesn't trust Viv.]
hallowing: (Default)

[personal profile] hallowing 2023-10-02 03:39 am (UTC)(link)
he excised all his tells years ago. he shows what he wants to. when he wants to. everything's calculated, the shift of a piece on a board. sometimes he likes being scary. sometimes he likes being sad. emotions are just coats of any colour he tugs on across his shoulders depending on his mood and the changing seasons. so there's no unintended pause, no slip in the mask.

he pushes the man down onto the bed, head cocked.

he knows a dissociative episode when he sees it. and what that means, is —


Tell you what. You wanna fuck, you come find me when you aren't talking to people that ain't there, buddyguy.

he reaches up, plants a kiss against his own index and middle fingers, reaches forward to mirror the gesture against carver's mouth.

and then he vanishes in a curling riot of violet-black smoke. it leaves behind only the smell of gunpowder, undercut with something like iron and blood.
preseance: (pic#14279468)

[personal profile] preseance 2023-10-02 03:43 am (UTC)(link)
he ain't the sort to take it personally. just, ah —

We'll see about that, I s'ppose. An' — here.

the pack gets tossed in cain's direction. gene figures, you know? he probably ain't the sort of guy who'll fumble it into the drink. an' even if he was, is the water even real enough to dampen 'em?

Take 'em for the road, fella. I got more. You're on your own about the lighter, though.
blyat: (★ i will put you on replay)

[personal profile] blyat 2023-10-02 03:59 am (UTC)(link)
[He doesn't like being in debt, but... a quick hand catches the pack, tucks it away. There's no second thanks; the favor is still acknowledged with a look, dark eyes glancing Eugene over.

A decent guy. Even when it's hard to trust, he has instincts. Still. Cain gives a short jerk of his chin in a nod of acknowledgement, then leaves the room. He'll be back, later and often. There's no other place like it on the station.]
deaddrop: (pic#15124026)

[personal profile] deaddrop 2023-10-02 03:59 am (UTC)(link)
"Should be interesting at least," Natasha returns with a dry humor. "Keep your guard up. No knowing what we'll find—if it's meant to simulate missions, there's definitely the chance of danger."

She enters the new room carefully, pulling one of her batons just in case.

It's dark, and there's movement in here.

"Unless we want to get out of here now."
facultative: (pic#16041759)

[personal profile] facultative 2023-10-02 10:21 am (UTC)(link)
[While Anakin does not care about Barriss, he can at least acknowledge it was difficult for Ahsoka.]

It was a lot.

I was asked right after you left. I thought it was a sign. And maybe it could also change what happened here.
unjedi: (227)

[personal profile] unjedi 2023-10-02 10:25 am (UTC)(link)
[ her eyes narrow briefly. ]

No. There's more at stake here.
fortitudosalutis: (019)

[personal profile] fortitudosalutis 2023-10-02 10:46 am (UTC)(link)
The teleport platform, [ he repeats, because this is apparently a thing now. ] What about medicine? Bullets?
fortitudosalutis: (018)

[personal profile] fortitudosalutis 2023-10-02 10:51 am (UTC)(link)
[ A god watches him, presses a distant, metaphorical kiss to his mouth, and then vanishes in a curl of death-black smoke and the smell of violent things. Carver tips his head back, staring at nothing, remembering the fires and all his following dead. For a moment, he can barely breathe. For a moment, he feels the grease on his skin all over again. Catching in his throat, threatening to choke him.

He coughs. But Cy's gone. A warning or a promise, he can't tell. These things happen. Carver tips his head back, staring at nothing, and then: ]


Fortitudo salutis, [ he murmurs, prayer and promise both. He sits with his dead for a long time in the quiet. ]
facultative: (pic#16744584)

[personal profile] facultative 2023-10-02 11:27 am (UTC)(link)
Whatever happened, I can promise it's not that bad. Obi-Wan is twenty years older and he wasn't relieved to see me.

[Which does bother him a little bit.]

I'm fine.
unjedi: (156)

[personal profile] unjedi 2023-10-02 11:36 am (UTC)(link)
[ ahsoka is skeptical and her expression clearly shows it. ]

You're clearly not fine with it, Master.

Did he say why?
morethan084: (unsure)

[personal profile] morethan084 2023-10-02 02:18 pm (UTC)(link)
I can show you where it is, if you want. I’ve never had to look for medicine outside of the infirmary, but I assume it comes in the same way as toiletries and clothing.

[She’s hesitant to answer his question about weapons, but if she didn’t tell him he’d figure it out eventually.]

You’d want the armory room for that.
endofcompliance: (3.0 - Tense)

[personal profile] endofcompliance 2023-10-02 03:17 pm (UTC)(link)
Bucky starts to give a shake of his head, but realizes it's probably too low light to see, and says, plainly, "No." Whatever is going on in here, he can face it, even if they're not getting a real orb for this.

The snarls and hisses continue as something paces in the dark. Maybe some things. He can make our a form, and it is not small, and not the only one, though he can't see it clearly.

His body tenses, and he lowers his stance, ready for an attack.
ascetical: (79)

[personal profile] ascetical 2023-10-02 05:20 pm (UTC)(link)
[ Perhaps that's not untrue. If Ahsoka had been there, could she have helped to prevent Anakin from going down the path of the Dark Side?

Ben doesn't say anything, but he nods.

Well, there's nothing for it. He takes a breath and ... drops another info-bomb. ]


Anakin is here now. From another point in time, but he's here.
reneger: (somebody cares、 somebody knows.)

[personal profile] reneger 2023-10-02 06:35 pm (UTC)(link)
Sixty's not bad.

( a big enough crowd to get lost in, but not enough to get overwhelmed with. jason pulls himself up to his feet, reaches over his shoulder to grab onto his hood and shove it up over his hair. )

You planning on sitting 'round all day?

( because he's going to go check shit out. )

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