choicely: (pic#15495632)
yennefer of vengerberg. ([personal profile] choicely) wrote in [community profile] ximiliugh 2023-01-04 03:12 pm (UTC)

carly | yennefer of vengerberg

Name: Carly
Character: Yennefer of Vengerberg
Race: Elf
Class: Warlock
Personal goal: Accept help every time it is offered. Thanks, she will begrudgingly comply with this one — but if your character's personal goal involves lending assistance, feel free to plot something for me with this one!
General plans for the mission: Basically, Yennefer is here to help with the info-gathering and behaving as if she is a native portion of the mission; this is something that she's fairly well-suited to because she's from a world pretty similar to this one, so she'll be making her presence known in Elindes, the forests, and maybe the castle depending on where fellow CR is headed.
ETC: Her magic has been replaced, so some of what I want for Yen involves her getting familiarized with that power and how it works — she tried to pick a wide range of things as far as a character sheet goes without any significant overlap, so figuring out how to best wield those over the course of the mission to ultimate success is her biggest priority.

Threads I want include: her getting to know CR she's paired off with more closely, going undercover in D&D world, and figuring out a way to use her personal goal (which might actually be easy under the circumstances). Anyway, LET'S PLOT.

"YENNA"

RACE: Elf
● BONUS: can communicate with nature spirits

CLASS: Warlock
● BONUS: can communicate with the dead, ability to detect if magic of any kind has recently been cast

ALIGNMENT: Neutral Good


CANTRIPS:
CANTRIP 01 — DANCING LIGHTS:  Can create up to 3 torch-size lights that hover in the air for up to one minute and no further than 15ft around you. If your concentration is broken, the lights go out.

CANTRIP 02 — MENDING: Repairs a single break or tear in an object that is no longer than 1ft. Has the possibility of breaking again after 20 minutes.

CANTRIP 03 — MINOR ILLUSION:  Can create a sound or image and project it up to 5ft and can last up to 1 minute. Images cannot be larger than 4ft tall and wide. Physical interaction with the illusion reveals it to be as such.


SPELLS:
SPELL 01 — HEX: You can place a curse on a target you can see that is within 15ft of you. The effect lasts for upwards of 3 minutes or until they are struck with a weapon.

SPELL 02 — WITCH BOLT: A crackling beam of blue light races toward the target to inflict them lightning. This has a chance to fail.


OPTIONAL INFORMATION:
Backstory/History: The main details that are important to know are:
  • Lives a somewhat nomadic existence — traveling from town to town, offering magical solutions for coin and alternative forms of payment.
  • Along the way, she met and somehow allowed herself to be wooed by “Len Farstrider” (McCoy) and the two are now traveling together, even if she doesn't necessarily share her beloved's religious views.
  • Siblings with “Malcolm” (Mal) and half-siblings with "Sabrina" (Sabriel); related to "Jain" (Rand) by marriage.


  • Appearance: Distractingly beautiful in that way that really only points to some kind of enchantment — black hair, violet eyes, olive complexion, and now complete with visibly pointed ears.


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