[Actually, yes. Rosinante nods along with every question and every concern. He shares them all too. It's one reason they ended up so close, he's often thought - even at thirteen, Law was brilliant. Nothing gets past him for long. And Rosinante himself is absolutely an overthinker. Scrutiny is a survival skill, deeply-ingrained.]
The orbs have very real and very terrifying powers. The deals they've made with the people we've retrieved them from were anything but straightforward. They keep them, but they find ways to turn a bargain into something devastating. The last mission we were on, a man named Welford Branson had the orb. His town had been burned to the ground, and he'd lost everyone he ever knew, friends and family. He told us the orb offered to make it all right again, and it appeared to - the whole town came back to life around him. But none of it was real. The people were a mockery of who they had been, parroting words they might have said and repeating their actions over and over. Not really life at all, just an illusion of it.
[And the truth is, none of that was even the worst thing he's seen. The entire journey has left him a lot less shaken than much of the crew. But it's a fine example of the games the orbs play for their amusement, if that's even the reason.]
no subject
The orbs have very real and very terrifying powers. The deals they've made with the people we've retrieved them from were anything but straightforward. They keep them, but they find ways to turn a bargain into something devastating. The last mission we were on, a man named Welford Branson had the orb. His town had been burned to the ground, and he'd lost everyone he ever knew, friends and family. He told us the orb offered to make it all right again, and it appeared to - the whole town came back to life around him. But none of it was real. The people were a mockery of who they had been, parroting words they might have said and repeating their actions over and over. Not really life at all, just an illusion of it.
[And the truth is, none of that was even the worst thing he's seen. The entire journey has left him a lot less shaken than much of the crew. But it's a fine example of the games the orbs play for their amusement, if that's even the reason.]